Fire Emblem – Three Houses Review

Sorry this one is a bit late, been too busy playing it!

FIre Emblem Three Houses is the latest in a long line of Fire Emblem games. Fire Emblem games are fantasy epics about nobles and knights that often span a lot of years. They feature turn-based strategy battles and focus on building relationships with your character cast. Three Houses does not deviate from this and dials it up as much as possible.

The story sets you up as a mercenary turned professor at the Garreg Mach monastery. A school split into three houses, the Black Eagles, Golden Deer and Blue Lions. It has a slight Harry Potter vibe going on, but it provides a good back drop and environment for the rest of the game to play out. I won’t go into the story in big detail as I don’t want to spoil it (and I have not quite got to the very end) but be prepared for some big surprises, and like other Fire Emblem games a few time skips!

You get to choose which house you want to be professor of, this is largely based on doing some initial conversations with the students and deciding which of them you would like under your tutelage. This is important, because these are the characters you will be playing with.

I chose the Golden Deer house, led by Claude as he seemed the most likeable to me. Anyway, once you are through the initial story development and decision making the game falls into a bit of a pattern. Your time is divided up on a calendar, with Mondays being the day you decide on what to “instruct” your students, the week is then filled generally with a few random events and then Sunday is “free” day.

This is where most of the action happens. On your free day you can do whatever you want! Finish quests, train yourself in the myriad of different skill paths, fish, interact with the cast to build up relationships and of course, go and tackle the various battles that come up.

Treating students to dinner is a quick way to build up the relationship!

If you have never played a Fire Emblem game, the battle system is quick to pick up on. Its turn based, and each character gets to complete an action a turn. This action could be to just move, attack or use an item. All the characters have different weapons and abilities based on how you have decided to class them. There is a wide variety of classes that start of basic, from simple swordsmen, mages and archers but you can end up with, knights, warlocks, wyvern riders as the story develops and your characters gain experience and train in the right areas.

 If you have classic mode turned on, if one of your characters dies, then that’s it, they are dead. So, you do have to think of your consequences on the battlefield, as somebody you may have started to get connected with can be gone in a blink of an eye!

Three Houses is a great Fire Emblem game and its equally welcoming for newcomers to the series. I am already planning my next run through with a different house and I am sure the game is going to keep me entertained for a lot of hours. I am also looking forward to the extra difficulty they are patching in, as I have found the game to be slightly to easy even with classic turned on. I’m sure the game is not for everyone, but I highly recommend it if you a switch owner, it is one of the best titles on the device!

If you already have it, whats your thoughts on the game?
PS. Golden Deer is the best house, and Raphael is the best character in the game!

Review Rating

Gameplay - 8.5
Controls - 8.5
Look & Feel - 9.5
Fun Factor - 8
Would we play it again? - 10


One of the best titles currently on the switch. Even if you have not played a Fire Emblem game before I suggest checking it out. Its taken up near all my game time since it was released and i have still not finished the story. Some aspects of the game may not be to everybodies taste, but it has been created in such a way that if you don't like something you don't have to bother with that particular activity.

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